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Home > Archives > Number 3 / April 2008

Number 3 / April 2008

DOI: https://doi.org/10.5860/ltr.44n3

Table of Contents

Chapter 1: Introduction
Jenny Levine
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5-6
Chapter 2: Broadening Our Definition of Gaming: Tabletop Games
Jenny Levine
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7-11
Chapter 3: Broadening Our Definition of Gaming: Big Games
Jenny Levine
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12-16
Chapter 4: Broadening the Audience for Gaming in Libraries
Jenny Levine
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17-23
Chapter 5: Broadening Gaming Services in Libraries
Jenny Levine
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24-34
Chapter 6: Looking to the Future
Jenny Levine
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35-37
Appendices: Appendix A Board Game Recommendations
Jenny Levine
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38-40
Appendix B: Contact Information for Case Studies
Jenny Levine
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41-41
Appendix C: Rules for Dewey Dare
Jenny Levine
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42-42


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